Patch notes, 22 October: activity, scans, technology and friends
2026-10-22
Activity now comes only from what you do, spy reports keep the activity they found, and the Technology page shows what each level adds. Plus build timers, friend removal and more.
Here's what changed in the game today.
Activity comes from what you do (fixed)
Leaving the game open no longer keeps you looking active. Your planets show activity when you click, tap, type or scroll in the game, when you switch to a planet, and when a fleet arrives at or leaves one of them, yours or anyone else's. Buildings, research and ships finishing on their own no longer count. Before keeping the game open and in focus on your browser was keeping the player "active" with the games pushed update call.
Spy reports keep the activity they found
A spy report now shows how active the planet was when your probes arrived, such as "23m before scan" or "Active at scan", and it no longer changes afterwards. Your probes still count as activity once they land, so a second scan straight after the first will see them. Dragnet reports show this for every planet. Reports from before this update show no activity.
Knowing who scanned you
When your planet or moon is scanned, the message now names the planet and its coordinates, the player who scanned it, and the planet their probes came from, with its coordinates. You can click coordinates in any message to open that system on the starmap.
Technology page
Each technology now shows your current level, what it gives you now and what the next level adds, such as the speed bonus now and at the next level. The cost says which level it pays for, and so does the button. Cloaking Technology no longer claims a bonus it doesn't have yet.
How long until you can afford it
Building, technology, ship and defence cards now show how long until the planet has enough resources at its current production, or tell you if its storage is too small. The "Plots +1" line has gone from building cards.
Ordering more than you can afford
If you order more ships or defences than the planet can pay for, it now builds as many as it can and tells you how many. Queued orders do the same when their turn comes.
Colonising without a free slot
You can now send a colony fleet even when every colony slot is in use. If Sector Mapping allows another colony by the time it lands, it settles. If not, the fleet comes back with everything it carried.
Removing friends
The Friends page now has a Remove button for each friend, and you can cancel friend requests you've sent. Defend fleets already guarding a friend's planet stay until their hold ends.
Team planets
Hydrogen Line team planets now show in pink on the starmap.